Veteran Characters¶
Veteran Character (VC) Packages are meant to encourage players to pursue multiple and diverse character experiences by alleviating some of the difficulty of starting a new character. Each package includes GSP to train skills, credits which can be spent on both standard and custom items, a modest amount of money in their bank account, and attribute points redeemable on attribute increases. The more expensive packages include a free makeover in addition to these perks.
A VC package includes General Skill Points (GSPs) to learn Skills, in-game money, attribute points redeemable on Stat increases, and credits for items, skill slots and more.
Related Commands¶
These are useful commands for managing your veteran character.
* @vc-?level
* @vc-info
See syntax and all commands.
Obtaining a VC¶
Veteran Character (VC) packages can be obtained in multiple ways.
- They can be purchased using Role Points (RPs). The costs to purchase are listed below.
- They can be received "randomly" for free (e.g. via @perks or parchment event).
- They can be received in exchange for 'retiring' your existing character. The level of the received VC package is calculated based on character age, RPs spent, and total skill points earned. If the character being retired was a VC themself, it defaults to the higher value between the original VC level and the new package calculation, with the max level for @retire being VC19. You can check what level your character qualifies for beforehand using the @vc-level command.
- They can be awarded for free as the result of your character's death in a storyline (e.g. @chop) or a character Player-Kill (PK). The VC level awarded from an @chop may be above VC19 if determined by the staff.
Pranzor (GM) says, "The calculation for the veteran package considers age (40%), RPs spent (30%), and total skill points earned (30%, divided by 7.5). For every 125 RPs spent, 1 month is added to the age in years, and for every total skill points divided by 7.5, 125 points add 1 month. The final package level defaults to the higher value between the original VC level and the new package calculation."
In the event you receive a VC package for free, you have the option to upgrade this package using your role points (Cost = The desired VC package price - the price of the package you were issued). To upgrade your package, please submit an @request with the details.
The table below shows the different VC packages available, with their corresponding character age, RP cost, GSPs, credits, wealth, attribute points, and extras:
| Package | RP Cost | GSPs | Credits | Wealth | Attribute Points | Extras |
|---|---|---|---|---|---|---|
| Level 0 | Free | 100 | 0 | 0t | 5 | None |
| Level 1 | 500 RPs | 1,000 | 10 | 5t | 10 | None |
| Level 2 | 1,000 RPs | 1,500 | 20 | 10t | 15 | None |
| Level 3 | 1,500 RPs | 2,000 | 30 | 15t | 20 | None |
| Level 4 | 2,000 RPs | 2,500 | 40 | 20t | 25 | None |
| Level 5 | 3,000 RPs | 3,000 | 80 | 40t | 30 | Makeover |
| Level 6 | 4,000 RPs | 3,500 | 100 | 50t | 90 | Makeover |
| Level 7 | 5,000 RPs | 4,000 | 125 | 60t | 100 | Makeover |
| Level 8 | 6,000 RPs | 4,500 | 150 | 70t | 110 | Makeover |
| Level 9 | 7,000 RPs | 5,000 | 175 | 80t | 120 | Makeover |
| Level 10 | 8,000 RPs | 5,500 | 200 | 90t | 130 | Makeover |
| Level 11 | 9,000 RPs | 6,000 | 225 | 100t | 140 | Makeover |
| Level 12 | 10,000 RPs | 6,500 | 250 | 110t | 150 | Makeover |
| Level 13 | 11,000 RPs | 7,000 | 275 | 120t | 160 | Makeover |
| Level 14 | 12,000 RPs | 7,500 | 300 | 130t | 170 | Makeover |
| Level 15 | 13,000 RPs | 8,000 | 300 | 140t | 180 | Makeover |
| Level 16 | 14,000 RPs | 8,500 | 300 | 150t | 190 | Makeover |
| Level 17 | 15,000 RPs | 9,000 | 300 | 160t | 200 | Makeover |
| Level 18 | 16,000 RPs | 9,500 | 300 | 170t | 210 | Makeover |
| Level 19 | 17,000 RPs | 10,000 | 300 | 180t | 220 | Makeover |
| Level 20 | 18,000 RPs | 10,500 | 300 | 190t | 230 | Makeover |
| Level 21 | 19,000 RPs | 11,000 | 300 | 200t | 240 | Makeover |
| Level 22 | 20,000 RPs | 11,500 | 300 | 210t | 250 | Makeover |
| Level 23 | 21,000 RPs | 12,000 | 300 | 220t | 260 | Makeover |
| Level 24 | 22,000 RPs | 12,500 | 300 | 230t | 270 | Makeover |
| Level 25 | 23,000 RPs | 13,000 | 300 | 240t | 280 | Makeover |
| Level 26 | 24,000 RPs | 13,500 | 300 | 250t | 290 | Makeover |
| Level 27 | 25,000 RPs | 14,000 | 300 | 260t | 300 | Makeover |
| Level 28 | 26,000 RPs | 14,500 | 300 | 270t | 310 | Makeover |
| Level 29 | 27,000 RPs | 15,000 | 300 | 280t | 320 | Makeover |
| Level 30 | 99,999 RPs | 50,000 | 300 | 350t | 350 | Makeover |
Purchase¶
To purchase a VC package, go to the Welcome Area and type @play. Select the "Spend Role Points" option, then choose "Purchase a Veteran Character." Select the package available to yo, and you will be taken to the character generator.
During character generation, you will be offered three different attribute layouts to choose from. After making your choice, you'll be prompted to verify that you want to keep the character. Once you confirm you want to keep the character, any outstanding RPs will be charged at this time. No refunds will be given after this point.
Please note, you can only roll a VC once every 24 hours (1 day).
A successfully generated character will be placed in an OOC lounge to spend their GSP, credits, attribute points, and receive any extras that they are entitled to.
Retiring an Existing Character¶
The process of retiring a character involves several technical and Role Point (RP) aspects that you should be aware of. Here is a summary of the most important aspects to consider when retiring a character:
Technical Aspects:¶
- The @retire command is not reversible, so it's important to be sure you want to retire your character before proceeding.
- The @retire command is limited to one use per account every 6 months.
- The @retire command will award a VC package of "base - 1", meaning the maximum level of a VC package obtained through @retire is 9.
- The @retire command is separate from the @chop command, which is still available for those who wish to use it. The @chop command may still be eligible for a level 10 VC package in certain circumstances.
RP Aspects:¶
- The @retire command provides an opportunity to give your character a final emote, so if you want to say goodbye, you can do so. Simply type in what you would like to say after the colon in your emote.
- The @retire command gives you the option of leaving or not leaving a corpse, depending on how you choose to end your character's story. This will be presented as a yes/no prompt.
- It's important to note that any abuse of the @retire command may result in restrictions being placed on your account. Additionally, characters that have been deleted and recently recovered cannot be retired, as a character must be on your play list for at least six months before being eligible for retirement.
Veteran Character Lobby¶
Your new character will be placed in an out-of-character (OOC) lounge to spend their GSP, credits, stat points, and receive any extras that they are entitled to. Walk around to explore all the "stores" where you can spend those credits.
Credits¶
Use those credits to appoint your character:
- Weapons
- Clothing
- Armor
- Jewelry
- Miscellaneous
- Additional attribute increase points (25 VCCs for 1 point)
- Citizenship (20 VCCs)
- Additional skill slots
- Skill slots 1-5: 5 VCCs each
- Skill slots 6-10: 10 VCCs each
- Each skill slot past 10 costs its number in VCCs (11, 12, 13, etc.)
- Additional skill points for any already-known skill (15 SPs per VCC).
- You can only inject these skill points into already-known skills, so be sure to spend GSPs before spending VCCs here.
- Coin (1.5 talents per VCC)
Vendor List¶
Weapons Vendor¶
| Item | Credit Cost |
|---|---|
| 1. Bronze dagger | 1 credit |
| 2. Alanti dagger | 2 credits |
| 3. Iron dagger | 4 credits |
| 4. Boison dagger | 15 credits |
| 5. Retalq dagger | 20 credits |
| 6. Bronze-tipped spear | 1 credit |
| 7. Cavalry spear | 2 credits |
| 8. Iron-tipped spear | 3 credits |
| 9. Boison-tipped spear | 15 credits |
| 10. Retalq-tipped spear | 20 credits |
| 11. Bronze gladius | 2 credits |
| 12. Alanti gladius | 3 credits |
| 13. Iron gladius | 4 credits |
| 14. Boison gladius | 15 credits |
| 15. Retalq gladius | 20 credits |
| 16. Light quarterstave with leather grips | 1 credit |
| 17. Black quarterstave | 3 credits |
| 18. Oak quarterstave with smooth bronze caps | 4 credits |
| 19. Altene double mace | 5 credits |
| 20. Studded leather cestus | 1 credit |
| 21. Studded leather cestus | 1 credit |
| 22. Bronze cestus | 2 credits |
| 23. Bronze cestus | 2 credits |
| 24. Iron cestus | 4 credits |
| 25. Iron cestus | 4 credits |
| 26. Boison cestus | 15 credits |
| 27. Boison cestus | 15 credits |
| 28. Bronze trident with tin tines | 1 credit |
| 29. Bronze trident | 2 credits |
| 30. Tuchean trident | 3 credits |
| 31. Iron trident | 4 credits |
| 32. Long wooden club | 1 credit |
| 33. War club | 2 credits |
| 34. Spiked club | 2 credits |
| 35. Banded club | 3 credits |
| 36. Blackroot war-club | 4 credits |
| 37. Iridine long mace | 2 credits |
| 38. Iron mace | 3 credits |
| 39. Spiked iron mace | 6 credits |
| 40. Boison mace | 15 credits |
| 41. Simple whip of soft leather | 1 credit |
| 42. Hair whip | 2 credits |
| 43. Short whip | 3 credits |
| 44. Scale whip | 4 credits |
| 45. Bronze axe | 2 credits |
| 46. Iron axe | 4 credits |
| 47. Boison axe | 15 credits |
| 48. Two-handed bronze axe | 2 credits |
| 49. Two-handed iron axe | 4 credits |
| 50. Blackroot war-axe | 10 credits |
| 51. Two-handed boison axe | 15 credits |
| 52. Short bow | 1 credit |
| 53. Simple pine short bow | 2 credits |
Additional custom items will sometimes be in the display case; type and cost vary.
Note: Weapon quality can be enhanced at the cost of additional credits. Upon purchasing the item you will see this follow-up prompt: "All base weapons sold here are of average quality (0). You can increase the quality to Good, Great, or Excellent at a cost of 1 credit per step. You may also increase the quality to Superior for 15 credits extra. Enter the number of credits you wish to add to the price to increase the quality of this weapon."
Clothing Vendor¶
| Item | Credit Cost |
|---|---|
| 1. Tunic | 1 credit |
| 2. Breeches | 1 credit |
| 3. Pants | 1 credit |
| 4. Belt | 1 credit |
| 5. Sandals | 1 credit |
| 6. Rough sandals made of uncured hide and fastened with an ankl | 1 credit |
| 7. Sturdy hobnailed sandals | 1 credit |
| 8. Stola | 1 credit |
| 9. Shirt | 1 credit |
| 10. Chiton | 1 credit |
| 11. Toga | 1 credit |
| 12. Hat | 1 credit |
| 13. Wide headband of uncured hide, tied in place with woven gras | 1 credit |
| 14. Simple hide hat with a short brim | 1 credit |
| 15. Cloak | 1 credit |
| 16. Travelling cloak | 1 credit |
| 17. Robe | 1 credit |
| 18. Paenula | 1 credit |
| 19. Sagum | 1 credit |
| 20. Hooded cloak | 50 credits |
Additional custom items will sometimes be in the display case; type and cost vary.
Warning: These items have no options to enhance them. If you buy a hooded cloak, it will be just 'a hooded cloak'.
Armor Vendor¶
| Item | Credit Cost |
|---|---|
| 1. Lorica hamata | 2 credits |
| 2. Brown leather boots | 1 credit |
| 3. Black leather boots | 1 credit |
| 4. Cloth boots | 1 credit |
| 5. Thick leather boots | 1 credit |
| 6. Sharkskin boots | 1 credit |
| 7. Linen belt with a bronze buckle | 1 credit |
| 8. Leather belt | 1 credit |
| 9. Leather belt with iron studs | 1 credit |
| 10. Plain leather shoulder pteryges | 1 credit |
| 11. Stiff leather pteryges | 1 credit |
| 12. Cuirass | 1 credit |
| 13. Muscle cuirass | 2 credits |
| 14. Mail cuirass | 2 credits |
| 15. Leather cuirass | 1 credit |
| 16. Bronze helmet | 1 credit |
| 17. Leather helm | 1 credit |
| 18. Pair of armillus | 1 credit |
| 19. Leather arming jerkin | 1 credit |
| 20. Left bronze thigh greave | 2 credits |
| 21. Right bronze thigh greave | 2 credits |
| 22. Right bronze greave | 2 credits |
| 23. Left bronze greave | 2 credits |
| 24. Dull bronze helmet with a featureless faceplate | 30 credits |
| 25. Iridine wall shield | 5 credits |
| 26. Long shield | 3 credits |
| 27. Bronze buckler | 1 credit |
Additional custom items will sometimes be in the display case; type and cost vary.
Note: Shield quality can be enhanced at the cost of additional credits.
Jewelry Vendor¶
All items listed below are merely examples of pricing and style. This shop is entirely stocked by custom items.
| Item | Credit Cost |
|---|---|
| 1. Necklace of strung amethyst chips (custom / see display case) | 11 credits |
| 2. Torc of twisted gold (custom / see display case) | 16 credits |
| 3. Delicate silver bracelet with tiny green tourmaline charms (custom / see display case) | 12 credits |
| 4. Slender golden bracelet (custom / see display case) | 14 credits |
| 5. Thin gold necklace with silver accents (custom / see display case) | 15 credits |
| 6. Smooth silver bracelet bearing silver ornaments (custom / see display case) | 12 credits |
| 7. Silver ring set with a sardonyx cabochon (custom / see display case) | 9 credits |
| 8. Silver bracelet with turquoise charms (custom / see display case) | 9 credits |
| 9. Bronze bracelet with peridot charms (custom / see display case) | 3 credits |
| 10. Zinc bracelet with malachite charms (custom / see display case) | 3 credits |
| 11. Bold bronze anklet (custom / see display case) | 3 credits |
| 12. Zinc anklet with mica charms (custom / see display case) | 3 credits |
| 13. Bronze anklet with beryl charms (custom / see display case) | 5 credits |
Miscellaneous Vendor¶
| Item | Credit Cost |
|---|---|
| 1. Knife | 1 credit |
| 2. Fishing pole | 1 credit |
| 3. Leather belt hoop | 1 credit |
| 4. Brass lantern | 1 credit |
| 5. Bronze lantern crafted into a rose | 2 credits |
| 6. Bronze lantern crafted into a wolf | 2 credits |
| 7. Bronze lantern crafted into a lion's head | 2 credits |
| 8. Bronze lantern crafted into a rearing stallion | 2 credits |
| 9. Bronze trowel | 2 credits |
| 10. Timber axe | 1 credit |
| 11. Ceramic lantern | 1 credit |
| 12. Large sack | 1 credit |
Skill Trainers¶
Spend your GSPs learning nearly any skill available in the game world (excluding those that need story commitment).
The is currently no limit to the amount of GSP you can leave the VC Lounge with. (Previously, it was 50 GSP.)
A gruff old man teaches the following skills, actions and recipes:
Archery¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Archery 300 13 / 6
Simple Stringing easy 300 13 / 6
Point Blank Targeting impossible 300 22 / 12
Steady Aim average 300 18 / 8
Range Assessment average 300 18 / 8
Quick String average 300 18 / 8
Off-Position Firing difficult 300 20 / 10
Wind Gauging impossible 300 22 / 12
Slope Gauging average 300 18 / 8
Long-Range Targeting difficult 300 20 / 10
Simple Unstringing easy 300 13 / 6
Basic Shot average 300 18 / 8
Quick Draw impossible 300 22 / 12
Rapid Fire Shot difficult 300 20 / 10
Quick Load average 300 18 / 8
Shot Timing average 300 18 / 8
Foot Shot difficult 300 20 / 10
Head Shot difficult 300 20 / 10
Shot Breathing difficult 300 20 / 10
Archer's Grip impossible 300 22 / 12
Hand Shot difficult 300 20 / 10
Parting Shot average 300 18 / 8
Quick Shot difficult 300 20 / 10
Pankration¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Pankration 300 13 / 6
Pankration Lead Palm easy 300 13 / 6
Pankration Straight Palm average 300 18 / 8
Pankration Rising Palm average 300 18 / 8
Pankration Forward Elbow easy 300 13 / 6
Pankration Rising Elbow average 300 18 / 8
Pankration Lead and Cross average 300 18 / 8
Pankration Strike and Rise average 300 18 / 8
Pankration Driving Knee average 300 18 / 8
Pankration Wide Knee difficult 300 20 / 10
Pankration Double Knee difficult 300 20 / 10
Pankration Palm Block average 300 18 / 8
Pankration Shoulder Block easy 300 13 / 6
Pankration Knee Block average 300 18 / 8
Pankration Side Knee Block difficult 300 20 / 10
Pankration Swift Head Clasp average 300 18 / 8
Pankration Brotherly Clasp average 300 18 / 8
Pankration Waist Clasp easy 300 13 / 6
Pankration Knee Clasp average 300 18 / 8
Pankration Plummet average 300 18 / 8
Pankration Rear Plummet difficult 300 20 / 10
Pankration Basic Stance easy 300 13 / 6
Pankration Knife Hand difficult 300 20 / 10
Pankration Accuracy difficult 300 20 / 10
Pankration Focus impossible 300 22 / 12
Pankration Feint average 300 18 / 8
Tridents¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Tridents 300 13 / 6
Trident Throw difficult 300 20 / 10
Trident Simple Block easy 300 13 / 6
Trident Cross Block average 300 18 / 8
Trident Tine Block difficult 300 20 / 10
Trident Foot Pin difficult 300 20 / 10
Trident Feint difficult 300 20 / 10
Trident Pierce average 300 18 / 8
Trident Blunt Bash average 300 18 / 8
Trident Rotating Bash difficult 300 20 / 10
Trident Slash average 300 18 / 8
Trident Sweep difficult 300 20 / 10
Trident Weapon Catch average 300 18 / 8
Trident Jab easy 300 13 / 6
Trident Lunge average 300 18 / 8
Trident Stab easy 300 13 / 6
Trident Vital Jab average 300 18 / 8
Trident Parting Jab average 300 18 / 8
Trident Harpoon Stance easy 300 13 / 6
Trident Swinging Disarm average 300 18 / 8
Trident Accuracy difficult 300 20 / 10
Trident Grip impossible 300 22 / 12
Trident Quick Rake easy 300 13 / 6
Trident Defensive Bash average 300 18 / 8
Trident Parting Gouge average 300 18 / 8
Short Whip¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Short Whip 300 13 / 6
Whip Fast Coil Stance easy 300 13 / 6
Whip Triple Crack average 300 18 / 8
Whip Precise Snap difficult 300 20 / 10
Whip Simple Strike easy 300 13 / 6
Whip Ankle Trap average 300 18 / 8
Whip Neck Trap difficult 300 20 / 10
Whip Slow Entangle average 300 18 / 8
Whip Short Entangle difficult 300 20 / 10
Whip Face Strike average 300 18 / 8
Whip Waist Trap average 300 18 / 8
Whip Lykatos' Scourge average 300 18 / 8
Whip Flick Strike average 300 18 / 8
Whip Sky Circle Stance easy 300 13 / 6
Whip Sky Circle Slash average 300 18 / 8
Whip Sky Circle Rake difficult 300 20 / 10
Whip Sky Circle Scourge difficult 300 20 / 10
Whip Flogging the Bull average 300 18 / 8
Whip Accuracy difficult 300 20 / 10
Whip Grip impossible 300 22 / 12
Whip Forward Snap average 300 18 / 8
Cestus¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Cestus 300 13 / 6
Cestus Weaving Stance average 300 18 / 8
Cestus Feint average 300 18 / 8
Cestus Cross Block average 300 18 / 8
Cestus Low Cross difficult 300 20 / 10
Cestus Ducking Cross difficult 300 20 / 10
Cestus Simple Block average 300 18 / 8
Cestus Weaving Block average 300 18 / 8
Cestus Jab easy 300 13 / 6
Cestus Spike Slash easy 300 13 / 6
Cestus Spinning Backhand average 300 18 / 8
Cestus Vital Gouge difficult 300 20 / 10
Cestus Double Jab average 300 18 / 8
Cestus Stab average 300 18 / 8
Cestus Triple Slash difficult 300 20 / 10
Cestus Tumble Lunge average 300 18 / 8
Cestus Weapon Trap difficult 300 20 / 10
Cestus Upward Thrust average 300 18 / 8
Cestus Short Upcut easy 300 13 / 6
Cestus Rear Upcut average 300 18 / 8
Cestus Upcut Spin difficult 300 20 / 10
Cestus Accuracy difficult 300 20 / 10
Cestus Form impossible 300 22 / 12
2H Axes¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Two-Handed Axes 300 13 / 6
2H Axe Ankle Hook difficult 300 20 / 10
2H Axe Arm Hook difficult 300 20 / 10
2H Axe Backhand Strike difficult 300 20 / 10
2H Axe Basic Slash easy 300 13 / 6
2H Axe Cross Chop average 300 18 / 8
2H Axe Crossing Block easy 300 13 / 6
2H Axe Falling Strike difficult 300 20 / 10
2H Axe Haft Block average 300 18 / 8
2H Axe Haft Strike easy 300 13 / 6
2H Axe Head Block difficult 300 20 / 10
2H Axe Hip Slash average 300 18 / 8
2H Axe Hook average 300 18 / 8
2H Axe Chop easy 300 13 / 6
2H Axe Swinging Disarm average 300 18 / 8
2H Axe Up Slash difficult 300 20 / 10
2H Axe Woodcutter Slash average 300 18 / 8
2H Axe Feint average 300 18 / 8
2H Axe Swat easy 300 13 / 6
2H Axe Overhead Chop average 300 18 / 8
2H Axe Grip impossible 300 22 / 12
2H Axe Accuracy difficult 300 20 / 10
2H Axe Wide Grip Stance easy 300 13 / 6
2H Axe Swat Block difficult 300 20 / 10
2H Axe Stepping Slash average 300 18 / 8
2H Axe Haft Sap difficult 300 20 / 10
1H Axes¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
One-Handed Axes 300 13 / 6
Axe Hand Toss easy 300 13 / 6
Axe Feint average 300 18 / 8
Axe Throw average 300 18 / 8
Axe Basic Chop easy 300 13 / 6
Axe Longarm Strike average 300 18 / 8
Axe Overhead Strike average 300 18 / 8
Axe Pivot Smash average 300 18 / 8
Axe Pivoting Longarm difficult 300 20 / 10
Axe Side Strike average 300 18 / 8
Axe Slash easy 300 13 / 6
Axe Head Swat easy 300 13 / 6
Axe Chopping Block difficult 300 20 / 10
Axe Hook difficult 300 20 / 10
Axe Loosening Toss average 300 18 / 8
Axe Shield-Breaker easy 300 13 / 6
Axe Crossblock average 300 18 / 8
Axe Accuracy difficult 300 20 / 10
Axe Grip impossible 300 22 / 12
Axe Stepping Chop average 300 18 / 8
Axe Stepping Leg Strike difficult 300 20 / 10
Axe Parcine Raider Stance easy 300 13 / 6
Axe Leg Strike difficult 300 20 / 10
Clubs¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
One-Handed Crushing 300 13 / 6
Club Knock Aside difficult 300 20 / 10
Club Simple Block easy 300 13 / 6
Club Cross Block average 300 18 / 8
Club Round Strike difficult 300 20 / 10
Club Shield-Breaker average 300 18 / 8
Club Leg Strike difficult 300 20 / 10
Club Swat easy 300 13 / 6
Club Strike easy 300 13 / 6
Club Side Strike average 300 18 / 8
Club Sap difficult 300 20 / 10
Club Simple Bash easy 300 13 / 6
Club Upswing average 300 18 / 8
Club Feint average 300 18 / 8
Club Grip impossible 300 22 / 12
Club Accuracy difficult 300 20 / 10
Club Hop Bash difficult 300 20 / 10
Club Crush average 300 18 / 8
Club Smash average 300 18 / 8
Club Iunius' Stance easy 300 13 / 6
Club Stepping Crush average 300 18 / 8
Staves¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Staves 300 13 / 6
Staves Leg Sweep average 300 18 / 8
Staves Feint average 300 18 / 8
Staves End Jab easy 300 13 / 6
Staves Swat easy 300 13 / 6
Staves Simple Strike easy 300 13 / 6
Staves Side Strike average 300 18 / 8
Staves Pivot Smash average 300 18 / 8
Staves Longarm Strike difficult 300 20 / 10
Staves Simple Block easy 300 13 / 6
Staves Crossblock average 300 18 / 8
Staves Overhead Block average 300 18 / 8
Staves Parting Jab easy 300 13 / 6
Staves Parting Swat easy 300 13 / 6
Staves Parting Smash average 300 18 / 8
Staves Accuracy difficult 300 20 / 10
Staves Grip impossible 300 22 / 12
Staves Sweep and Strike difficult 300 20 / 10
Staves Triple Bash difficult 300 20 / 10
Staves Whirling Block difficult 300 20 / 10
Staves Stepping Spin average 300 18 / 8
Staves Defensive Sweep average 300 18 / 8
Staves Pivoting Longarm difficult 300 20 / 10
Staves Spin Strike difficult 300 20 / 10
Staves Snap Strike average 300 18 / 8
Staves Altene Skirmish Stance easy 300 13 / 6
Spears¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Spears 300 13 / 6
Spear Sweep difficult 300 20 / 10
Spear Slash difficult 300 20 / 10
Spear Stab easy 300 13 / 6
Spear Charge easy 300 13 / 6
Spear Butt Smash average 300 18 / 8
Spear Jab easy 300 13 / 6
Spear Impale difficult 300 20 / 10
Spear Feint average 300 18 / 8
Spear Simple Block easy 300 13 / 6
Spear Throw average 300 18 / 8
Spear Butt Block easy 300 13 / 6
Spear Rounding Block difficult 300 20 / 10
Spear Overhead Thrust average 300 18 / 8
Spear Weapon Strike difficult 300 20 / 10
Spear Round Strike impossible 300 22 / 12
Spear Parting Jab easy 300 13 / 6
Spear Accuracy difficult 300 20 / 10
Spear Grip impossible 300 22 / 12
Spear Chop average 300 18 / 8
Spear Upward Slash average 300 18 / 8
Spears Ebros' Scorpion Stance easy 300 13 / 6
Spear Stepping Stab average 300 18 / 8
Spear Parting Slash average 300 18 / 8
Spear Rotation Block difficult 300 20 / 10
Swords¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
One-Handed Swords 300 13 / 6
Sword Stab average 300 18 / 8
Sword Round Block average 300 18 / 8
Sword Low Block difficult 300 20 / 10
Sword Overhead Block average 300 18 / 8
Sword Sap difficult 300 20 / 10
Sword Jab easy 300 13 / 6
Sword Base Block difficult 300 20 / 10
Sword Slash easy 300 13 / 6
Sword Swat easy 300 13 / 6
Sword Simple Block easy 300 13 / 6
Sword Feint average 300 18 / 8
Sword Cross Block average 300 18 / 8
Sword Side Strike average 300 18 / 8
Sword Chop easy 300 13 / 6
Sword Push Back average 300 18 / 8
Sword Lunge average 300 18 / 8
Sword Accuracy difficult 300 20 / 10
Sword Grip impossible 300 22 / 12
Shields¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Shields 300 13 / 6
Shield Low Block difficult 300 20 / 10
Shield Simple Block easy 300 13 / 6
Shield Overhead Block average 300 18 / 8
Shield Cross Block average 300 18 / 8
Shield Missile Defense difficult 300 20 / 10
Shield Bash average 300 18 / 8
Shield Push Back average 300 18 / 8
Shield Upward Bash average 300 18 / 8
Shield Edge Bash difficult 300 20 / 10
Knives¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Knives 300 13 / 6
Knife Simple Stab average 300 18 / 8
Knife Slash average 300 18 / 8
Knife Overhead Strike easy 300 13 / 6
Knife Chop easy 300 13 / 6
Knife Step and Lunge difficult 300 20 / 10
Knife Jab easy 300 13 / 6
Knife Short Block average 300 18 / 8
Knife Feint average 300 18 / 8
Knife Long Block difficult 300 20 / 10
Knife Cross Block average 300 18 / 8
Knife Stealthy Draw easy 300 13 / 6
Knife Wrist-Dancing average 300 18 / 8
Knife Push Aside difficult 300 20 / 10
Knife Round Strike average 300 18 / 8
Knife Underhand Stab average 300 18 / 8
Knife Whirling Slash average 300 18 / 8
Knife Stab and Slash average 300 18 / 8
Knives Grip impossible 300 22 / 12
Knives Accuracy difficult 300 20 / 10
Combat Maneuvers¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Combat Maneuvers 300 13 / 6
Backwards Rise impossible 300 22 / 12
Basic Dodge easy 300 13 / 6
Battle Cry easy 300 13 / 6
Duck easy 300 13 / 6
Fall Back average 300 18 / 8
Feint Awareness difficult 300 20 / 10
Footwork impossible 300 22 / 12
Jump average 300 18 / 8
Killing Blow average 300 18 / 8
Leg Dodge average 300 18 / 8
Missile Awareness difficult 300 20 / 10
Recovery average 300 18 / 8
Reflexes impossible 300 22 / 12
Rolling Dodge difficult 300 20 / 10
Sidestep easy 300 13 / 6
Swaying Dodge average 300 18 / 8
Combat Guarding difficult 300 20 / 10
Simple Rolling Rise difficult 300 20 / 10
Melee Advance difficult 300 20 / 10
Brawling¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Brawling 300 10 / 5
Punch easy 300 10 / 5
Kick easy 300 10 / 5
Elbow average 300 15 / 7
Knee easy 300 10 / 5
Choke easy 300 10 / 5
Leg Whip difficult 300 17 / 9
Hair Pull easy 300 10 / 5
Head Butt average 300 15 / 7
Head Slam easy 300 10 / 5
Body Slam easy 300 10 / 5
Uppercut difficult 300 17 / 9
Sucker Punch difficult 300 17 / 9
Knee Break impossible 300 19 / 11
Nose Break difficult 300 17 / 9
Foot Stomp average 300 15 / 7
Slap easy 300 10 / 5
Bear Hug average 300 15 / 7
Face Block average 300 15 / 7
Swat Block average 300 15 / 7
Bite easy 300 10 / 5
Ale Focus difficult 300 17 / 9
Brawler's Instinct impossible 300 19 / 11
Brawling Feint average 300 15 / 7
Avros¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Avros Gladius Combat 300 13 / 6
Avros Dueling Stance easy 300 13 / 6
Avros Flailing Defense average 300 18 / 8
Avros Flinging Disarm difficult 300 20 / 10
Avros Forced Thrust average 300 18 / 8
Avros Needle Strike average 300 18 / 8
Avros Pivot Lunge difficult 300 20 / 10
Avros Rapid Strike easy 300 13 / 6
Avros Stab and Slash average 300 18 / 8
Avros Strike and Smash difficult 300 20 / 10
Avros Sunrise Block average 300 18 / 8
Avros Whirling Strike average 300 18 / 8
Nelsor¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Nelsor Gladius Combat 300 13 / 6
Nelsor Tiger Stance easy 300 13 / 6
Arch of the Sky average 300 18 / 8
Extended Arm Spin average 300 18 / 8
Kicking Leap Strike difficult 300 20 / 10
Kicking Slash average 300 18 / 8
Leaping Cross Strike difficult 300 20 / 10
Lightning Thrust difficult 300 20 / 10
Planting the Blade easy 300 13 / 6
Spinning Duck and Strike average 300 18 / 8
Vulture Block difficult 300 20 / 10
Reverse Sky Arch average 300 18 / 8
Tiger Slash difficult 300 20 / 10
Cineran Knife Fighting¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Cineran Knife Fighting 300 13 / 6
CKF Screnaca Coranadin Stance easy 300 13 / 6
CKF Slashing Block average 300 18 / 8
CKF Dirk Balance difficult 300 20 / 10
CKF Rib Tickle difficult 300 20 / 10
CKF Triple Cut difficult 300 20 / 10
CKF Face Slash difficult 300 20 / 10
CKF Wrist Slash difficult 300 20 / 10
CKF Backhand Slash average 300 18 / 8
CKF Quick Draw difficult 300 20 / 10
CKF Markad Slash average 300 18 / 8
Falcata¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Falcata Sword Fighting 200 13 / 6
Falcata Simple Block easy 200 13 / 6
Falcata Wrist Block easy 200 13 / 6
Falcata Overhead Block average 200 18 / 8
Falcata Round Block average 200 18 / 8
Falcata Low Block difficult 200 20 / 10
Falcata Grip impossible 200 22 / 12
Falcata Accuracy difficult 200 20 / 10
Falcata Chop easy 200 13 / 6
Falcata Slash easy 200 13 / 6
Falcata Stab easy 200 13 / 6
Falcata Lunge average 200 18 / 8
Falcata Feint average 200 18 / 8
Falcata Striker's Stance easy 200 13 / 6
Falcata Heavy Slash average 200 18 / 8
Falcata Wide Strike average 200 18 / 8
Falcata Cross Strike average 200 18 / 8
Falcata Feigning Thrust difficult 200 20 / 10
Falcata Triple Strike average 200 18 / 8
Falcata Guarded Charge average 200 18 / 8
Falcata Smash and Slash average 200 18 / 8
Falcata Mugger Hold easy 200 13 / 6
Falcata Tumble Slash difficult 200 20 / 10
Falcata Tang Strike easy 200 13 / 6
Falcata Sudden Stab average 200 18 / 8
Falcata Leg Strike average 200 18 / 8
Sling¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Sling Missile Weapons 200 13 / 6
Basic Sling Throw easy 200 13 / 6
Arcing Sling throw average 200 18 / 8
Snap Sling Throw average 200 18 / 8
Focused Sling Throw average 200 18 / 8
Underhand Sling Throw difficult 200 20 / 10
Sling Clobber difficult 200 20 / 10
Slinger's Windup Stance easy 200 13 / 6
Sling Throw Timing average 200 18 / 8
Sling Ammo Evaluation easy 200 13 / 6
Sling Speed Loading easy 200 13 / 6
Steady Spin average 200 18 / 8
Finger Grip average 200 18 / 8
Sling Wrap Block average 200 18 / 8
Graded Throwing average 200 18 / 8
Long Range Throwing average 200 18 / 8
Wind Compensation average 200 18 / 8
Chainblade¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Chainblade Combat 200 13 / 6
Chainblade Close Stab easy 200 13 / 6
Chainblade Ring Jab easy 200 13 / 6
Chainblade Flying Slash easy 200 13 / 6
Chainblade Ring Uppercut average 200 18 / 8
Chainblade Double Jab average 200 18 / 8
Chainblade Blade Block easy 200 13 / 6
Chainblade Ring Block average 200 18 / 8
Chainblade Chain Block difficult 200 20 / 10
Chainblade Snap Block impossible 200 22 / 12
Chainblade Winged Stance easy 200 13 / 6
Chainblade Flying Thrust average 200 18 / 8
Chainblade Overhead Spin average 200 18 / 8
Chainblade Feint difficult 200 20 / 10
Chainblade Ankle Snare average 200 18 / 8
Chainblade Hand Slash average 200 18 / 8
Chainblade Raptor Spike average 200 18 / 8
Chainblade Hawk Talon difficult 200 20 / 10
Chainblade Grip impossible 200 22 / 12
Chainblade Accuracy difficult 200 20 / 10
Chainblade Kneeling Spin difficult 200 20 / 10
Chainblade No Mind Strike impossible 200 22 / 12
Falx¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Falx Combat 200 13 / 6
Falx Extending Jab easy 200 13 / 6
Falx Overhead Chop easy 200 13 / 6
Falx Narrow Slash easy 200 13 / 6
Falx Pommel Strike easy 200 13 / 6
Falx Hook Stab average 200 18 / 8
Falx Haft Bash average 200 18 / 8
Falx Formation Breaker average 200 18 / 8
Falx High Parry easy 200 13 / 6
Falx Chopping Block easy 200 13 / 6
Falx Rising Deflect average 200 18 / 8
Falx Outside Parry average 200 18 / 8
Falx Spinning Deflect difficult 200 20 / 10
Falx Ankle Drag difficult 200 20 / 10
Falx Eviscerate difficult 200 20 / 10
Falx Feint average 200 18 / 8
Falx Whirlwind Slash average 200 18 / 8
Falx Spinning Backhand average 200 18 / 8
Falx Wide Hook Rake difficult 200 20 / 10
Falx Grip impossible 200 22 / 12
Falx Accuracy difficult 200 20 / 10
Falx Kelestian Siege Stance easy 200 13 / 6
Falx Final Slash difficult 200 20 / 10
Falx Wild Strike easy 200 13 / 6
A young man teaches the following skills, actions and recipes:
Pickpocketing¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Pickpocketing 300 13 / 6
Palm easy 300 13 / 6
Quick Grab easy 300 13 / 6
Coin Sharpening easy 300 13 / 6
Cut and Lift average 300 18 / 8
Handoff average 300 18 / 8
Outdoors¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Outdoor Survival 300 13 / 6
Dig Firepit easy 300 13 / 6
Craft Basic Torch easy 300 13 / 6
Stoke Fire easy 300 13 / 6
Firebuilding easy 300 13 / 6
Find Firewood easy 300 13 / 6
Find Sapling easy 300 13 / 6
Basic Camp Cooking easy 300 13 / 6
Outdoor Climbing easy 300 13 / 6
Shelter Building difficult 300 20 / 10
Forester Conceal average 300 18 / 8
Grass Harvesting easy 300 13 / 6
Survival Rope-Making average 300 18 / 8
Berry Foraging easy 300 13 / 6
Soil Foraging average 300 18 / 8
Survival Foraging easy 300 13 / 6
Craft Fishing Pole average 300 18 / 8
Whittling difficult 300 20 / 10
Survival Weaving average 300 18 / 8
Hunting¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Hunting 300 13 / 6
Deadfall Snares easy 300 13 / 6
Cord Snares average 300 18 / 8
Sapling Snares difficult 300 20 / 10
Forester Dismantling easy 300 13 / 6
Pole Fishing easy 300 13 / 6
Deer Hunting average 300 18 / 8
Rabbit Hunting easy 300 13 / 6
Boar Hunting average 300 18 / 8
Deer's Instinct average 300 18 / 8
Simple Hiding average 300 18 / 8
Basic Skinning easy 300 13 / 6
Intermediate Skinning average 300 18 / 8
Advanced Skinning difficult 300 20 / 10
Gamebird Hunting average 300 18 / 8
Craft Basic Arrow average 300 18 / 8
Craft Basic Stave easy 300 13 / 6
Craft Basic Spear easy 300 13 / 6
Survival Knapping average 300 18 / 8
Craft Basic Axe difficult 300 20 / 10
Goat Hunting difficult 300 20 / 10
Ursine Hunting impossible 300 22 / 12
Craft Basic Short Bow difficult 300 20 / 10
Craft Basic Knife average 300 18 / 8
Craft Basic Club easy 300 13 / 6
Tailoring¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Basic Tailoring 900 13 / 6
Patternwork easy 300 13 / 6
Tailor's Shears easy 300 13 / 6
Basic Sewing easy 300 13 / 6
Basic Hemming easy 300 13 / 6
Stitch Pattern average 300 18 / 8
Basic Mending average 300 18 / 8
Healing¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Healing 300 18 / 11
Bandage Wound easy 300 18 / 11
Rouse easy 300 18 / 11
Administer average 300 23 / 13
Arrow-Pulling average 300 23 / 13
Diagnose average 300 23 / 13
Remove Bandages easy 300 18 / 11
Application easy 300 18 / 11
Clean Wound easy 300 18 / 11
Stitch Wound difficult 300 25 / 15
Remove Stitches average 300 23 / 13
Set Bone difficult 300 25 / 15
Splint Bone average 300 23 / 13
Remove Splint easy 300 18 / 11
Apply Tourniquet average 300 23 / 13
Remove Tourniquet easy 300 18 / 11
Locksmithing¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Locksmithing 300 13 / 6
Pick Lock-Unlocking easy 300 13 / 6
Study Lock easy 300 13 / 6
Lock Lore easy 300 13 / 6
Pick Lock-Locking average 300 18 / 8
Unjam Lock difficult 300 20 / 10
Jam Lock easy 300 13 / 6
Fashion Lockpick average 300 18 / 8
Create Wax Imprint average 300 18 / 8
Create Clay Mold difficult 300 20 / 10
Forge Lock Instrument difficult 300 20 / 10
Install Lock difficult 300 20 / 10
Uninstall Lock impossible 300 22 / 12
Fashion Keyring difficult 300 20 / 10
Wax Letter Etching average 300 18 / 8
Setups¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Setups 300 13 / 6
Draw Attention easy 300 13 / 6
Ground Approach average 300 18 / 8
Assess Target average 300 18 / 8
Ear for Coin easy 300 13 / 6
Street Smarts¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Street Smarts 300 13 / 6
Find Stash average 300 18 / 8
Stash easy 300 13 / 6
Steps Cant average 300 18 / 8
Graffiti easy 300 13 / 6
Mimic Signpost average 300 18 / 8
Herbalism¶
Skill Point Cost
Skills/Actions Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Herbalism 300 13 / 6
Plant Identification average 300 18 / 8
Volume Estimation easy 300 13 / 6
Basic Herb Foraging easy 300 13 / 6
Intermediate Herb Foraging average 300 18 / 8
Advanced Herb Foraging difficult 300 20 / 10
Brewing Fundamentals easy 300 13 / 6
Brew Paint easy 300 13 / 6
Brew Flask average 300 18 / 8
Brew Salve difficult 300 20 / 10
Brew Potion impossible 300 22 / 12
Craft Vessel average 300 18 / 8
Label Container average 300 18 / 8
Tailoring¶
Skill Point Cost
Recipes Difficulty To Rank First Rk / Subsq Rk
----------------------- ---------- -------- -------------------
Basic Tailoring 900 13 / 6
Apron Recipe average 300 9 / 5
Apron Length Recipe easy 300 7 / 4
Apron Square Recipe easy 300 7 / 4
Basic Tunic Recipe easy 300 7 / 4
Tunic Back Recipe easy 300 7 / 4
Tunic Front Recipe easy 300 7 / 4
Tunic Sleeve Recipe difficult 300 10 / 6
Blanket Recipe easy 300 7 / 4
Blanket Length Recipe easy 300 7 / 4
Breeches Recipe easy 300 7 / 4
Breeches Back Recipe easy 300 7 / 4
Breeches Front Recipe easy 300 7 / 4
Cape Recipe easy 300 7 / 4
Cape Back Recipe easy 300 7 / 4
Cape Front Recipe easy 300 7 / 4
Chiton Recipe average 300 9 / 5
Chiton Back Recipe easy 300 7 / 4
Chiton Front Recipe easy 300 7 / 4
Chiton Strap Recipe easy 300 7 / 4
Cloak Recipe average 300 9 / 5
Cloak Back Recipe easy 300 7 / 4
Cloak Front Recipe easy 300 7 / 4
Fingerless Gloves Recipe easy 300 7 / 4
Gloves Back Recipe average 300 9 / 5
Gloves Front Recipe average 300 9 / 5
Gloves Recipe difficult 300 10 / 6
Gloves Back Recipe average 300 9 / 5
Gloves Front Recipe average 300 9 / 5
Hair Ribbon Recipe easy 300 7 / 4
Hair Ribbon Length Recipe easy 300 7 / 4
Hat Recipe average 300 9 / 5
Cap Square Recipe easy 300 7 / 4
Hat Brim Recipe easy 300 7 / 4
Headband Recipe easy 300 7 / 4
Headband Length Recipe easy 300 7 / 4
Headscarf Recipe easy 300 7 / 4
Headscarf Length easy 300 7 / 4
Loincloth Recipe average 300 9 / 5
Loincloth Length Recipe easy 300 7 / 4
Loincloth Square Recipe easy 300 7 / 4
Neckpouch Recipe easy 300 7 / 4
Pouch Square Recipe easy 300 7 / 4
Paenula Recipe average 300 9 / 5
Paenula Back Recipe easy 300 7 / 4
Paenula Front Recipe easy 300 7 / 4
Pants Recipe easy 300 7 / 4
Pants Back Recipe easy 300 7 / 4
Pants Front Recipe easy 300 7 / 4
Pouch Recipe easy 300 7 / 4
Pouch Square Recipe easy 300 7 / 4
Sack Recipe easy 300 7 / 4
Sack Square Recipe easy 300 7 / 4
Sash Recipe easy 300 7 / 4
Sash Length Recipe easy 300 7 / 4
Scarf Recipe easy 300 7 / 4
Scarf Length Recipe easy 300 7 / 4
Shirt Recipe easy 300 7 / 4
Shirt Back Recipe easy 300 7 / 4
Shirt Front Recipe average 300 9 / 5
Shirt Sleeve Recipe difficult 300 10 / 6
Simple Belt Recipe easy 300 7 / 4
Belt Length Recipe easy 300 7 / 4
Simple Cap Recipe easy 300 7 / 4
Cap Square Recipe easy 300 7 / 4
Simple Robe Recipe easy 300 7 / 4
Simple Robe Back Recipe easy 300 7 / 4
Simple Robe Front Recipe easy 300 7 / 4
Skullcap Recipe easy 300 7 / 4
Skullcap Square Recipe easy 300 7 / 4
Sleeveless Tunic Recipe easy 300 7 / 4
Tunic Back Recipe easy 300 7 / 4
Tunic Front Recipe easy 300 7 / 4
Slippers Recipe average 300 9 / 5
Slippers Sole Recipe easy 300 7 / 4
Slippers Upper Recipe difficult 300 10 / 6
Socks Recipe average 300 9 / 5
Sock Back Recipe easy 300 7 / 4
Sock Front Recipe easy 300 7 / 4
Stola Recipe average 300 9 / 5
Stola Back Recipe easy 300 7 / 4
Stola Front Recipe easy 300 7 / 4
Stola Length Recipe easy 300 7 / 4
Strophium Recipe easy 300 7 / 4
Strophium Length Recipe easy 300 7 / 4
Subligar Recipe easy 300 7 / 4
Subligar Length Recipe easy 300 7 / 4
Toga Recipe average 300 9 / 5
Toga Length Recipe easy 300 7 / 4
Towel Recipe easy 300 7 / 4
Towel Length Recipe easy 300 7 / 4
Tunica Recipe easy 300 7 / 4
Tunic Back Recipe easy 300 7 / 4
Tunic Front Recipe easy 300 7 / 4
Tunic Sleeve Recipe difficult 300 10 / 6
Vest Recipe easy 300 7 / 4
Vest Back Recipe easy 300 7 / 4
Vest Front Recipe easy 300 7 / 4
Waist Sash Recipe easy 300 7 / 4
Sash Length Recipe easy 300 7 / 4
Veteran Character Info¶
The command @vc-info command allows you to see info related to your veteran character. Example below:
=[Veteran Character Info for Bob]===========================================
VC Level: 30
VC Cost: Free
VC Credits Remaining: 0
VC Attribute Points Remaining: 0
Exchanged Makeover for Attribute Points: Yes
Note: If you did not exchange your makeover by now, you may no longer do so.
If you have not and are still in the VC Lobby, you can still push the button in the Attribute Store to exchange your free makeover for 20 VC Attribute Points.