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The Eternal City - A Text Based MUD

The Eternal City (TEC) is a Text-Based Multi Player Role Playing game, based in a Roman inspired atmosphere. TEC supports FREE accounts, as well as Basic and Premium subscriptions, and is operated by Three Seas LLC.

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Getting Started

Welcome to the player-run unofficial Wiki, your best resource for information about the role playing game, The Eternal City.

Check out the side bar for helpful categories: New players can use the Newbie Guides to take their first steps into the adventure; the Account tab will break down subscription types and OOC currency; the Characters categories will help you understand how to roll and role-play your character, and more.

Returning players (welcome back!) familiar with the Game-world may find it more fun to jump into character creation.

Have questions? Join the conversation on our extremely active Discord!


About the Game

Welcome to Iridine

Iridine is a vast and ancient metropolis, its origins lost in myth. It is the beloved city of the sun god, Ereal, said to be raised as a monument to his victories over the eclipsing moons.

As the beacon of civilization in the world of Midlight, Iridine fights an ongoing war against anarchy and lawlessness. Thieves dart through the crowded streets. Bandits prowl the swamps and forests of Iridine's Republic. Cinerans are barely kept at bay by the Legio and concerned civilians.

No one remembers who built the Harbor of the Moons. No one can say when Moonfall took place, when the first purplish-black storms appeared, roiling through the moonlit countryside in furious silence. No one remembers just how old the inner city really is, nor to what ends of Midlight its folk were scattered.

And, the sages say, the veil between life and death weakens by the day – that Ravan, the Comforter of the Dead from ages forgotten, has gone mad – that he stalks the heavens once more, seeking to bring the destruction of Moonfall to Midlight.

A Multi-User Dungeon (MUD) Roleplaying Game

This fully text-based roleplaying game takes place in the realistic-fantasy world of Iridine, The Eternal City inspired by Roman history. TEC is wholly immersive and well-worth the investment of getting started.

Join for the chance to explore the vast gameworld, complex combat and non-combat mechanics. Stay for the unparalleled community and immersive roleplay. For the right person and the right price, Iridine offers the chance to become anything: gladiator, merchant, acolyte, hunter, bandit, legionary, entertainer, explorer, thief, and so much more.


Latest Updates

  • December 20th 2020: Domus options are now available in several locations throughout Midlight. Please be sure to read the *news posting or visit the forums for more info.

  • July 16th 2020: Character Traits have been revamped! New traits have been added, existing traits modified and overall trait values have been adjusted.

  • April 8th 2020: Special thanks go out to PhillipeCP for providing us with a map of the Black Hand Caves. The Shops page has been updated to include the offerings found in Seld. A town hall meeting was recently held and can be found here town-hall-meeting-03-27-2020

  • December 26th 2019: Special thanks go out to Aoden's player for giving us the permission to add his hunting ground codex on the wiki! You can view it here: Aoden's Hunting Guide.

  • October 6th 2019: A map of Seld is now available.

  • October 3rd 2019: The road to Seld has been completed, and the town is now Open.

  • August 20th 2019: The road to Seld recently caused the Black Hand Bandits to flee their old hideout and they have found themselves a brand new home. This is intended for high level characters. If you wish to learn more about it, seek for information IG. More information will be released in due time on the Wiki.

  • July 6th 2019: Tale has just recently released The Officium de Humanitas, a great new place for low level characters who seek training and low-cost items.


What's New In-Game

Archive note: Wikidot module frontforum was not portable and has been omitted.


More News


>> >> >> >> >> Skill Info >> >> >> >> Ranks Taught by Trainer
~ Skills/Actions ~ Difficulty ~ Hands ~ Range ~ Wound ~ Prerequisite ~ Vitrus ~ Dreggo ~ Gilven ~ Maerodus ~ Hatrin
Knives - - - - = - 300 80 50 80 90
Knife Simple Stab Average 1 Short Pierce = - 175 80 50 75 75
Knife Slash Average 1 Short Cut = - 175 80 50 75 75
Knife Overhead Strike Easy 1 Short Pierce = - 175 80 50 75 75
Knife Chop Easy 1 Short Cut = - 175 80 50 75 75
Knife Step and Lunge Difficult 1 Long Pierce = - 175 80 50 75 75
Knife Jab Easy 1 Short Pierce = - 175 80 50 75 75
Knife Short Block Average 1 - - = - 175 80 50 75 75
Knife Feint Average 1 Short - = - 175 80 50 75 75
Knife Long Block Difficult 1 - - = - 175 80 50 75 75
Knife Cross Block Average 1 - - = - 175 80 50 75 75
Knife Stealthy Draw Easy 1 - - = - 175 80 50 75 75
Knife Wrist Dancing Average 1 - - = - 175 80 50 75 75
Knife Push Aside Difficult 1 Short - = - 175 80 50 75 75
Knife Round Strike Average 1 Short Pierce = - 175 80 50 75 75
Knife Underhand Stab Average 1 Short Pierce = - 175 80 50 75 75
Knife Whirling Slash Average 1 Short Cut Knife Slash (20 Ranks) 175 80 50 75 75
Knife Stab and Slash Average 1 Short Cut Knife Simple Stab(10 Ranks)
Knife Slash (10 Ranks)
175 80 50 75 75
Knife Flicking Feint Average 1 Short - = - 175 80 - 75 -
Knife Accuracy Difficult - - - = - 175 - 75 75 -
Knife Grip Impossible - - - = - 175 - 75 75 -

Directions to Gilven (Iridine): Walk to Bronze Lane, Ex2, NEx2, N, Ex5, Nx2, E
Directions to Dreggo (Blackvine): Walk to Blackvine, Ex4, Sx6
Directions to Hatrin (Town of Rock Valley): Walk to Hospice, wait for drover to appear, follow drover, Ex10, Nx2, Wx3, Nx9, Ex2, Nx2, E, N, W
Directions to Vitrus (Franlius): Take the ship to Franlius
Directions to Maerodus (Monlon): Take the ferry to Monlon

Additional Details

Skill Guaranteed Multi-Hits
Knife Whirling Slash 100 ranks in Knife Slash
Knife Stab and Slash 50 Ranks in Knife Simple Stab
50 Ranks in Knife Slash
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