Knives Guide¶
Below you'll find everything important to know about the Knives skill set.
In a Nutshell¶
Pros¶
Cons¶
Advice & Tips¶
- Whirling Slash and Stab and Slash both have penalties and require high ranks of Slash/Stab. It is not recommended to learn them early on.
- Push Aside can only be used against humanoids that wield weapons. It can be useful against NPCs but is primarily used against PCs.
- Flicking Feint is a more difficult feint that does not work properly against NPCs. Only learn to fight against PCs.
- Round Strike is a weak attack that will only work against an opponent's weapon blocks for the follow-up strike when failed. It is worthless against high level opponents who have CMs higher than their weapon blocks. Great practice attack.
- Stab and Slash / Underhand Stab are the best damage dealers. Stab and Slash can be aimed, allowing you to strike twice on an opponent's weak spot even with a 1-over roll. Underhand Stab has the highest basic damage for Knives.
- Ranks in Knife Slash lower the threshold for landing multi-hitters with Whirling Slash by 1 per rank (see 'Whirling Slash' table below).
- Ranks in Knife Slash reduce the penalty for attacking with Whirling Slash by 2 per rank (see 'Whirling Slash' table below).
- Ranks in Knife Slash lower the threshold for landing multi-hitters with Stab and Slash by 1 per rank (see 'Stab & Slash' table below).
- Ranks in Knife Simple Stab reduce the penalty for attacking with Stab and Slash by 2 per rank (see 'Stab & Slash' table below).
GM Senses:
"Unlike soundly built skill sets with standardized weapons, knives come in a mess of different varieties with all different properties. For most purposes, daggers are the only ones that matter e.g. they have the most favorable stats."
| >> | >> | Knives Whirling Slash |
|---|---|---|
| ~ Slash Ranks | ~ Penalty | ~ Multi Hit |
| 20 | -60 offense | +81 over success |
| 30 | -40 offense | +71 over success |
| 40 | -20 offense | +61 over success |
| 50 | No penalty | +51 over success |
| 100 | No penalty | +1 over success |
| >> | >> | >> | Knives Stab and Slash |
|---|---|---|---|
| ~ Slash Ranks | ~ Stab Ranks | ~ Penalty | ~ Multi-Hit |
| 10 | 10 | -80 offense | +76 over success |
| 20 | 20 | -60 offense | +66 over success |
| 30 | 30 | -40 offense | +56 over success |
| 40 | 40 | -20 offense | +46 over success |
| 50 | 50 | No penalty | +36 over success |
Suggested Training Plan¶
Special Thanks to the Discord community for the training plan.
Phase 1 (~60 SP)¶
Name: 5-Move Rotation
Required SP: ~60 SP
| # | Skill | To Rank |
|---|---|---|
| 1 | Knives | 10 |
| 2 | Knife Jab | 1 |
| 3 | Knife Chop | 1 |
| 4 | Knife Simple Stab | 1 |
| 5 | Knife Slash | 1 |
- Using the dummy, learn jab, chop, stab, slash as soon as you can.
- If you have below average speed, learn combat maneuvers + 1 rank reflexes.
- Using your five-move rotation, earn as much SP as you can from the dummy until your SP gain reaches 0.
Note: Learn as much as possible from the instructor at Ludus Valerius, since he teaches at 50% of Gilven's price.
Phase 2 (~300 SP)¶
Name: Leaving a Mark
Required SP: ~300 SP
| # | Skill | To Rank |
|---|---|---|
| 1 | Knives | 30 |
| 2 | Knife Jab | 10 |
| 3 | Knife Chop | 10 |
| 4 | Knife Simple Stab | 10 |
| 5 | Knife Slash | 10 |
| 1 | Combat Maneuvers | 1 |
| 1 | Killing Blow | 1 |
- If you hunt in the sewers or the alleys, learn Combat Maneuvers' Killing Blow and carry a tin gladius. A failed killing blow will use up 1% of your fatigue. You will practically never fail with a gladius.
- If you have below average agility or dexterity, learn Footwork and/or Grip 1 rank.
- Purchase good armor, to at least cover the head, chest, thighs and shins. (e.g. lorica hamata & a bronze helmet)
- Purchase the best knife/dagger available given your funds, the more damage you do, the quicker the slaves' success will rise making you take less damage.
- Purchase a good shield (e.g. long shield).
- You should now be able to fight in Ludus Valerius with decent success in a berserk stance. The shield will absorb blows even if you do not know how to use it.
Note: Learn as much as possible from the instructor at Ludus Valerius, since he teaches at 50% of Gilven's price.
Phase 3 (~558 SP)¶
Name: Well-Rounded Fighter
Required SP: ~558 SP
| # | Skill | To Rank |
|---|---|---|
| 1 | Knives | 50 |
| 1 | Combat Maneuvers | 30 |
| 1 | Basic Dodge | 10 |
| 1 | Swaying Dodge | 10 |
| 1 | Leg Dodge | 10 |
| 2 | Knife Short Block | 10 |
| 3 | Knife Cross Block | 10 |
| 2 | Knife Overhead Strike | 10 |
| 3 | Knife Underhand Stab | 10 |
| 1 | Sidestep | 10 |
| 1 | Duck | 10 |
| 1 | Jump | 10 |
- You will now be able to fight in the Ludus' first level until you reach 250 TCR.
- Save up as much SPs as you can before you are forced to spend them.
Weapons¶
This is the list of weapons that can be used by the Knives skill set.
| Weapons | How to get it | Est. cost in shops |
|---|---|---|
| >> | >> | ~ Knives |
| A (tin) knife | Bacei (Junk Dealer) | 53d |
| A knife crafted from |
Hunting | Cannot be purchased. |
| A bronze knife [RF] | Apecuia (Officium de Humanitas). | 44d 1st 1s + 19 Pebbles |
| A long knife [RF] | Various Shops | NPC Loot | +2t 192d |
| >> | >> | ~ Dirks |
| A cineran fighting dirk [Bronze] | Various Shops | 2t 105d |
| An iron dirk | Tylantarias (Quartz Heights, random item) | |
| >> | >> | ~ Daggers |
| A wooden dagger | Usius (Bronze Lane) | 76d |
| A makeshift dagger | Rioters (NPCs) (The Steps) | Cannot be purchased. |
| A tin dagger [RF] | Callia (Bronze Lane) | NPC Loot | 276d |
| An alanti dagger [RF] | Callia (Bronze Lane) | +3t 537d |
| A bronze dagger [RF] | Various Shops | NPC Loot | +1t 1477d |
| An iron dagger [RF] | Various Shops | +4t 83d 1st 1s |
| A boison dagger [RF] | Callia (Bronze Lane) | +33t 687d |
| A retalq dagger | Sold by Fama (Vetallun) | TBC |
[RF]: This item can be Re-Forged by Ferrarius.
Summary¶
In most cases you'll want...
A rank of 1 signifies the best in this category.
| Weapon | Damage Rank | Speed Rank | Weight Rank | Overall Rank |
|---|---|---|---|---|
Weapon Damage¶
A rank of 1 signifies the best in this category.
| Weapon | Damage Rank |
|---|---|
Weapon Speed¶
A rank of 1 signifies the best in this category. (FURTHER TESTING NEEDED)
| >> | Rank 90 Reflexes | >> | Maxed Speed | |
|---|---|---|---|---|
| ~ Weapon | ~ Speed Rank | ~ Average Speed | ~ Speed Rank | ~ Average Speed |
| A knife | ?? | ?? | ?? | 1+MoS |
| A knife crafted from bone | ?? | ?? | ?? | 1+MoS |
| A bronze knife | ?? | ?? | ?? | 1+MoS |
| A long knife | ?? | ?? | ?? | 1+MoS |
| A cineran fighting dirk | ?? | ?? | ?? | 1+MoS |
| An iron dirk | ?? | ?? | ?? | 1+MoS |
| A makeshift dagger | ?? | ?? | ?? | 1+MoS |
| A tin dagger | ?? | ?? | ?? | 1+MoS |
| A bronze dagger | ?? | ?? | ?? | 1+MoS |
| An alanti dagger | ?? | ?? | ?? | 1+MoS |
| An iron dagger | ?? | ?? | ?? | 1+MoS |
| A boison dagger | ?? | ?? | ?? | 1+MoS |
| A retalq dagger | ?? | ?? | ?? | 1+MoS |
Weapon Weight¶
| Weapon | Weight Rank | Weight |
|---|---|---|
Moves¶
Worthwhile¶
Less useful¶
Complementary Skill Sets¶
- Combat Maneuvers is essential for any weapon skill set.
- Brawling is a highly encouraged complement to the Knives skill set.