Falx¶
Skill Overview¶
A falx was a type of weapon with a curved blade. It is devastatingly effective against swarms of opponents, with its unique Area of Effect (AoE) attacks which can attack multiple opponents in a single attack. The falx is a weapon first introduced by The Kelestians.
For guidance on using the skill set, see the Falx Guide.
| Skill Info | Ranks Taught by Trainer | ||||||
|---|---|---|---|---|---|---|---|
| Skills/Actions | Difficulty | Hands | Range | Wound | Prerequisite | Flavien | Karkara |
| Falx Combat | Easy | - | - | - | - | 200 | 500 |
| Falx Kelestian Siege Stance | Easy | 2 | - | - | - | 100 | 175 |
| Falx Extending Jab | Easy | Either | Either | Cut | - | 200 | 500 |
| Falx Wild Strike | Easy | 2 | Short | - | 200 | 500 | |
| Falx Narrow Slash | Easy | Either | Either | Cut | - | 200 | 500 |
| Falx Overhead Chop | Easy | Either | Either | Cut | - | 200 | 500 |
| Falx Pommel Strike | Easy | 2 | Short | Bruise | - | 200 | 500 |
| Falx Haft Bash | Average | 2 | Short | Bruise | - | 200 | 500 |
| Falx Hook Stab | Average | 2 | Short | Pierce | - | 200 | 500 |
| Falx Eviscerate | Difficult | 2 | Short | Pierce | - | 200 | 500 |
| Falx Formation Breaker | Average | 2 | Either | Pierce | Falx Kelestian Siege Stance | 200 | 175 |
| Falx Ankle Drag | Difficult | 2 | Either | Pierce | Falx Kelestian Siege Stance | 200 | 500 |
| Falx Whirlwind Slash | Average | 2 | Short | Cut AoE | Falx Kelestian Siege Stance 20 Ranks in Falx Wild Strike |
200 | 500 |
| Falx Spinning Backhand | Average | 2 | Short | Bruise AoE | Falx Kelestian Siege Stance 20 Ranks in Falx Wild Strike |
200 | 500 |
| Falx Wide Hook Rake | Difficult | 2 | Short | Pierce AoE | Falx Kelestian Siege Stance 20 Ranks in Falx Wild Strike 20 Ranks in Falx Whirlwind Slash 20 Ranks in Falx Spinning Backhand |
200 | 500 |
| Falx Final Slash | Difficult | 2 | Either | Cut or Kill | Falx Kelestian Siege Stance 40 Ranks in Falx Narrow Slash 40 Ranks in Falx Whirlwind Slash |
200 | 500 |
| Falx Chopping Block | Easy | 2 | - | - | - | 200 | 500 |
| Falx High Parry | Easy | Either | - | - | - | 200 | 500 |
| Falx Outside Parry | Average | 2 | - | - | - | 200 | 500 |
| Falx Rising Deflect | Average | 2 | - | - | - | 200 | 500 |
| Falx Spinning Deflect | Difficult | 2 | - | - | - | 200 | 500 |
| Falx Feint | Average | Either | Either | - | - | 200 | 500 |
| Falx Accuracy | Difficult | - | - | - | - | 100 | 175 |
| Falx Grip | Impossible | - | - | - | - | 100 | 175 |
Directions to Flavien (Iridine): Walk to Toga, then walk w 1 sw 2 s 3 sw 1 s 2 sw 4 w 2 sw 1 w 3 nw 1 n 2 w 1
Directions to Karkara (Kelestian Outpost): Find Karkara in the Kelestian outputs in the Monlon ravines.
Skill Details¶
Falx Kelestian Siege Stance siege¶
The maximum bonus for a weapon stance is generally achieved at 100 ranks.
When you see this in use you see:
Falx Extending Jab jab ¶
- This attack can be aimed at the following regions: high, mid (default), low.
- This attack can be aimed at specific body parts.
When you see this in use you see:
Falx Wild Strike wstrike ¶
This maneuver attempts to hit ALL targets surrounding you.
- This is an Area of Effect attack, striking at all approached opponents.
- This attack can be aimed at the following regions: mid (default).
- This attack cannot be aimed at specific body parts.
- This attack randomly decides whether it does bruising, slashing, or piercing damage and can vary on each opponent. Leads to some very interesting critical hits.
When you see this in use you see:
Falx Narrow Slash slash ¶
- This attack can be aimed at the following regions: high, mid (default), low.
- This attack can be aimed at specific body parts.
When you see this in use you see:
Falx Overhead Chop chop ¶
- This attack can be aimed at the following regions: high (default), mid.
- This attack can be aimed at specific body parts.
When you see this in use you see:
Pommel Strike strike ¶
- This attack can be aimed at the following regions: high(default), mid, low.
- This attack can be aimed at specific body parts.
When you see this in use you see:
Falx Haft Bash bash ¶
- This attack can be aimed at the following regions: high(default), mid.
- This attack can be aimed at specific body parts.
- This attack will more often than not knock back the opponent. Aiming at the head, you can use this attack as a stun though it is not guaranteed.
When you see this in use you see:
Falx Hook Stab stab ¶
- This skill has a chance of naturally increasing a character's Strength.
- This attack can be aimed at the following regions: high, mid(default), low.
- This attack can be aimed at specific body parts.
When you see this in use you see:
Falx Eviscerate eviscerate ¶
With your prone target in a vulnerable state, you attempt to slam your falx down into your opponent, putting your whole body weight behind it.
- You can only perform this attack on prone targets.
- This attack will cause instant bleeding wounds on a roll of 25 or over. (Regardless of ranks) The wound will be significantly worse if the opponent has the bleeder trait.
- This attack can be aimed at the following regions: mid (default).
- This attack can only be aimed at the waist.
When you see this in use you see:
Falx Formation Breaker break ¶
If successful, you can pull the opponent toward you.
- This attack can be aimed at the following regions: high(default), mid, low.
- This attack can be aimed at specific body parts.
When you see this in use you see:
Falx Ankle Drag ankle ¶
If successful, you can pull the opponent toward you.
- You can only perform this attack on a standing humanoid target. If successful, it will knock the opponent down.
- This attack can be aimed at the following regions: low(default).
- This attack can only be aimed at the shins.
- This attack is risable.
When you see this in use you see:
Falx Whirlwind Slash wslash ¶
- This is an Area of Effect attack, striking at all approached opponents.
- This attack can be aimed at the following regions: high(default), mid.
- This attack cannot be aimed at specific body parts.
When you see this in use you see:
Falx Spinning Backhand spin ¶
Attempts to hit multiple targets in the same room.
- This is an Area of Effect attack, striking at all approached opponents.
- This attack can be aimed at the following regions: high, mid(default).
- This attack cannot be aimed at specific body parts.
When you see this in use you see:
Falx Wide Hook Rake rake ¶
Attempts to hit multiple targets in the same room.
- This is an Area of Effect attack, striking at all approached opponents.
- This attack can be aimed at the following regions: high, mid(default), low.
- This attack cannot be aimed at specific body parts.
When you see this in use you see:
Falx Final Slash fslash ¶
This skill acts as a normal slashing attack until the opponent is KO or should be KO. Once they've hit that threshold it turns into a ranged killing blow cleaving them in two.
- If the target is low in health, this attack has a chance to kill them. As explained by Senses, it does not have a specific threshold or HP percentage that causes them to die if conscious, rather sometimes things in the game (lag, traits, etc.) cause an opponent to stay standing when they otherwise should not be. This makes sure they go down.
- This attack can be aimed at the following regions: high, mid (default), low.
- This attack can be aimed at specific body parts.
When you see this in use you see:
Falx Chopping Block n/a¶
When you see this in use you see:
Falx High Parry n/a¶
When you see this in use you see:
Falx Outside Parry n/a¶
When you see this in use you see:
Falx Rising Deflect n/a¶
When you see this in use you see:
Falx Spinning Deflect n/a¶
When you see this in use you see:
Falx Feint feint ¶
When you see this in use you see:
Falx Accuracy n/a¶
With enough training in Accuracy, you are able to raise your perception in combat situations. A grandmaster in this skill will be equivalent to low-end great perception.
(This is a passive skill that improves your perception, making it easier to hit targets.)
Falx Grip n/a¶
With enough training in Grip, you are able to raise your dexterity in combat situations. A grandmaster in this skill will be equivalent to low-end great dexterity.
(This is a passive skill that improves your dexterity, making it significantly easier to hit targets.)